Alexander leads Macedon in Sid Meier’s Civilization VI. He had conquered most of the known world in less than a dozen years, and died young. His legacy was the lasting influence of Hellenistic culture through the Near East, and greater contact between East and West. Macedon’s unique ability is called “Hellenistic Fusion.” Every time a city is conquered, Macedon gets a bonus based on the kind of Districts that are present within a city. Macedon’s unique unit is the Hypaspist. These swordsmen replacements get extra combat strength when besieging Districts, and get extra support bonuses. The Basilikoi Paides is Macedon’s unique building. It yields science when a non-civilian unit is trained in the city and gives additional bonuses when training certain military units. Alexander’s abilities are focused on conquest. His ability “To the World’s End” means Macedon incurs less war weariness, so they can stay at war longer. He also gives Macedon the Hetairoi, a speedy Heavy Cavalry replacement for the Horseman, which comes with a free promotion. Alexander’s ability makes it easier to stay at war with your enemies, and your early unique units will let you roll from conquest to conquest. Capturing cities will give extra bonuses based on the Districts within them, allowing you to focus on conquest while not falling behind in other areas. The Basilikoi Paides will continue to yield science as long as you keep putting armies in the field. Will your name become synonymous with conquest? How will you lead Macedon in Sid Meier’s Civilization VI?