Philip II leads Spain in Sid Meier’s Civilization VI. He was king of Spain at the apex of its golden age. Philip was a champion of the Catholic faith and a patron of the arts and culture. Spain’s special ability is called Treasure Fleet. Their trade routes between continents give extra yields. They can also combine ships into fleets earlier than other civs. As defender of the faith, Philip gets the special ability “El Escorial.” Not only do his units get a combat bonus against players following other religions, but his Inquisitors can remove heresy one extra time. Spain also gets the Conquistador Unique Unit. Conquistadors get a significant bonus when there is a Spanish Missionary, Inquisitor, or Apostle on their hex. If a Conquistador is adjacent to a city when it is captured, it automatically converts to Spain’s majority religion. The Mission is a unique improvement that provides faith. It gives bonus faith when built on a different continent from the capital, and it gives Science if built next to a Campus. Spain’s religious strengths allow it to control other religions and spread their own around the world. Bonuses tied to different continents will give you a strong incentive to spread cities across the globe or take them for your empire. Will your prudence bring your enemies into the fold? How will you lead Spain in Sid Meier’s Civilization VI?