Gilgamesh leads Sumeria in Sid Meier’s Civilization VI. He was said to be two-thirds god and one-third man. Gilgamesh was the hero of history’s oldest known work of literature, but we’re not sure if he was a living person, or a legend. Sumeria’s Epic Quest ability means that every time you capture a Barbarian Outpost, you also get a Tribal Village Reward. Sumeria’s Unique Unit is the War Cart. It’s very strong for an early game unit, suffers no penalties against spearmen or anti-cavalry units, and gets extra movement if it starts in open terrain. The Ziggurat is Sumeria’s Unique Improvement. It provides Science, as well as Culture when it’s adjacent to a river, but you can’t build it on a hill. Gilgamesh is an eager ally in war, and his ability is called “Adventures with Enkidu.” When fighting a joint war, Sumeria shares pillage rewards and combat experience with the closest allied unit within 5 tiles. Succeeding with Sumeria means getting off to a strong start. War Carts and Ziggurats are available right from the start of the game, and the Ancient Era Civic “Foreign Trade” gives you the diplomatic option for a joint war. If you’re playing as another civ, you’re going to want Sumeria as an ally. Gilgamesh is a loyal ally and enjoys reciprocating friendships. A shared war can be profitable for both your civs. Will your fame resound through millennia? How will you lead Sumeria in Sid Meier’s Civilization VI?