FIRST LOOK: OTTOMANS Suleiman leads the Ottomans in Civilization VI: Gathering Storm. He is commonly referred to as Suleiman the Magnificent, and personally led conquests to expand his empire while instituting societal reform. Suleiman’s unique ability is “Grand Vizier.” This unlocks a unique Governor – Ibrahim – with his own unique promotion tree. He’s the only Governor that can be established in another civilization, and can be a major player in Diplomacy. It also unlocks the Janissary, Suleiman’s unique unit. This Musketman replacement is stronger and cheaper to build, and starts with a free Promotion. But it consumes a population in the city in which it is trained, unless it is trained in a conquered city. The Ottoman’s unique building is the Grand Bazaar. It replaces the Bank in the Commercial Hub, and adds extra Amenities and Strategic resources available in the city. Their unique unit is the Barbary Corsair. This naval raider replaces the Privateer, but can be built earlier. Also, Coastal Raids have no movement cost for this unit. The Ottoman’s unique ability is “Great Turkish Bombard.” They can construct Siege units much faster, and all Siege units receive additional Combat Strength. Conquered cities do not lose population, and benefit from Amenity and Loyalty bonuses while under Ottoman control. As the Ottomans, the Medieval and Renaissance eras will be your prime time for conquest. Use your powerful siege units to topple foreign cities and Ibrahim’s abilities as Governor to secure them. Those cities then serve as ideal places to build more Janissaries, and you can maintain this overwhelming force by building your Grand Bazaar in a number of cities. Will you turn the eyes of the world to your victories? How will you lead the Ottomans in Sid Meier’s Civilization VI: Gathering Storm?