FIRST LOOK: PHOENICIA Dido leads Phoenicia in Civilization VI: Gathering Storm. After fleeing her home city of Tyre, this refugee-turned-ruler founded and led Carthage to greatness. Phoenicia’s unique ability is ‘Mediterranean Colonies.” Embarked Settlers receive additional movement and sight, and all coastal cities founded on the same continent as Phoenicia’s capital will always be completely Loyal. Their unique district is the Cothon. It replaces the Harbor and grants Production towards naval units and Settlers in the city in which it is built. Also, all naval units within this city’s borders will heal completely in a single turn. The Bireme is Phoenicia’s unique unit. This Ancient naval melee unit is faster and much stronger than the Galley. It also provides protection to embarked Trader units nearby. Dido’s leader ability is “Founder of Carthage.” She can move her original Capital to any city she controls which has a Cothon by completing a unique city Project. Also, the Government Plaza increases Trade Route capacity and provides additional Production towards building Districts in that city. Spread Phoenicia’s empire quickly along the coast, and use Dido’s ability to move your capital to a more optimal location to shift your Loyalty pressure throughout the game. Phoenicia is a flexible civilization able to adapt to the ever-changing state of the world. They can be a major contender in any victory type. Are you ready to embark on a course to victory? How will you lead Phoenicia in Sid Meier’s Civilization VI: Gathering Storm?