Every choice you make in Sid Meier’s Civilization VI is important,
even the choices you make on your first turns. In this video we’ll look at those first choices. The very first thing you should do when you begin a game of Civilization VI is build your first city using your Settler. You won’t make progress until you have a city. Be careful about moving your Settler too much. Missing out on early turns can put you far behind by the end of the game. Look for the resources that are nearby. Is there rice or wheat to help you grow? Are there hills or stone that can help construction? Is there access to the ocean for trade and exploration? Are there natural defenses from mountains and rivers? Choose your first construction project. A Monument can help you gain culture to unlock Civics and Governments. Or you can choose Warriors or Slingers to fight Barbarians. Maybe choose a Scout to help you explore the world. Your initial choices are important, but there really are no wrong choices. Since we want to grow our borders and unlock early civics, we’re going to start by building a Monument. Now we’re going to choose our first technology. Again, there are no wrong choices here, but make a plan and pick a technology that will support it. The journey of a thousand miles begins with a single step, and a successful game of Civilization begins with a good first turn.