Hello! I’m Dennis Shirk, Lead Producer on Civilization VI: Gathering Storm, and today were going to talk to you about the Civilization VI map editor, WorldBuilder. More specifically, the new WorldBuilder Basic Mode. This powerful tool lets you quickly and easily create and publish custom maps. You have full control over every last detail right down to the map’s resource layout. What you want to create is up to you. Do you want to make the perfect map that plays into all of Canada’s strengths? Or would you rather create something completely insane that puts your skills to the test? The team has been working hard to make WorldBuilder more polished and easier to use. Since we’re still working on it, the mode isn’t on by default. You’ll just need to activate it with a couple simple steps. Head into your Civilization VI game folder, inside of MyDocuments. Open the AppOptions.txt file, and look for the line called Enable WorldBuilder. Set that to ‘1’ and save it. And next time you start your game, Worldbuilder will appear as a button under “Additional Content” on the main menu. Let’s jump in and create a map. Set the initial details, like the size and type of the map however you want and confirm your selections. For just starting out, selecting “Empty Map” under Map Type is a good option if you want to create something specific, rather than working with something randomly generated. When WorldBuilder loads up, you can immediately start clicking away! Tiles can be placed individually with the left mouse button or rapidly like a brush stroke by holding the right mouse button and dragging. You can change the size of your brush in the bottom right hand corner. When the landmasses have been created, you’ll want to put down the things every good Civ map needs: resources, natural wonders, goody huts, rivers, cliffs, etc. Resources can be placed individually or by hitting the Scatter Resources mode. Switch from “Terrain” to “Features” to place Natural Wonders. And switch to Goody Huts to place… Goody Huts. If you want to place Rivers, switch to Rivers and click on hex edges. Don’t place them in a circle or you’re going to have a bad time. Now that your masterpiece is ready for the dawn of humankind, it’s time to do two very important things: 1. Name your map. Click on settings in the upper left-hand corner to fill out your map and mod names as well as their descriptions. This is what will show up back on the main menu underneath additional content and map lists. And 2, save your map. After saving you should see your map in the Map Type drop down when starting a new game. Load it up and try it out! You can always load up your map in WorldBuilder and make further adjustments. WorldBuilder is that easy to use so give it a try if you haven’t already. The team is still working very hard to polish WorldBuilder’s “Advanced Mode” which includes features we didn’t evern talk about today. Look forward to bigger and better city customization options, scenario options and much more. Now get to it! Put on your amateur cartographer hats. We’re excited to see what you make, and stay tuned for those updates in the coming months. And as always, follow the Civilization social channels for all of our latest news. And thank you to the best fans in gaming.