Top 5 Cavalry Civilizations

Top 5 Cavalry Civilizations

Hey guys! Spirit of the Law here. In this video I’m gonna give you my subjective ranking of what I think are the top 5 cavalry Civilizations in Age of Empires II. This does include the HD expansions. Meaning there are 31 Civilizations to pick from. Now, I’ve already done a similar list for archers and infantry But this one’s been the toughest yet Since there are so many civilizations, with either A Cavalry unique unit, direct bonus, or just a really solid tech tree and economy That make cavalry a really viable choice at some point in the game. To get a sense of what I’m basing this on, I’ll consider a civilization’s knight rush as the most important thing. Followed by their late-game heavy cavalry and the feudal scout rush as the third most important factor. Camels are also a plus though not required, and same thing for elephants There’s also some extra points for style as well. (Lol) On the other hand, I’m not including cavalry archers because they’re kind of their own thing and may be worth their own list So now that we know the criteria, Let’s start with number 5, the Malians. Their early game knights or scouts are both really solid choices with their excellent wood bonus But it’s in the transition to the late-game where things get really interesting Their unique tech Farimba gives all of their cavalry +3 more attack than usual. That’s enough to give them some of the best camels in the late game, roughly on the same level as Saracens, And beating discounted Byzantine camels with equal resources, their light cavalry are also improved considerably, Maybe, surprisingly allowing them to handle Hussars in equal numbers. Though they do lack the Hussars upgrade itself Now their Cavaliers aren’t quite as good as Paladin’s, but considering how much faster and cheaper It is to research Farimba than the Paladin upgrade They still end up with a nice advantage over many Paladin’s civilizations, or a good part of the late-game anyway At the end of the day, they’re an unorthodox choice But I think they’re deceptively good and in my opinion, flexible enough to make it into the top 5. Up next at number four is the Franks (why?) Now, some people might consider them top two or three They certainly check the box of having a great knight rush as their ideal strategy With basically free Bloodlines and more line-of-sight Their paladin’s are also number one in the game on account of having the most HP from a civ bonus Plus now a unique tech, for faster working stables. And don’t underestimate their Scout Rush either, Which now gets a lot of help from an Expansion’s buff giving them 25% faster foraging as well as more HP. So, what’s holding them back? Well, basically it still comes down to their lack of flexibility. They’re definitely better than they were in Age of Conquerors with lots of nice changes, But, to be frank with camels being handed out to so many of the newer civilizations (great wordplay, Spirit!) The strength of the Paladin just isn’t what it was and isn’t enough in my opinion to carry them higher than fourth. In fact, you kind of feel bad for them in the glory days of the Age of Kings there weren’t halberdiers and very few civilizations Specialized in camels, which also took extra bonus damage from defensive buildings So they definitely weren’t seen as often. Now with units like the Imperial camel, Genoese crossbow Kamayuk, and all Viking infantry getting +5 against cavalry, It’s becoming an increasingly hostile world for the once mighty Paladin (*insert sad violin) Moving on number three is the Persians There’s lots of reasons to like them especially once you’re past the Feudal age. Their Knight rush is respectable with a nice Town Center work great boost helping your economy, And their Knights even get +2 attack against archers Following that up, they eventually have Paladin, Heavy Camel, and Hussar, all of which are fully upgraded In fact, they’re the only civilization that have that in addition to that. You also get the war elephant Technically it is cavalry and easily handles its Battle Elephant counterparts from the Rise of the Rajas civilizations with equal resources. The elite version can be nearly unstoppable once they get rolling, With roughly 10 times the health of a typical infantry and Massive attack with extra trample damage to all enemies around it Now yes, it’s expensive and halberdiers do get an extra 60 damage against it. It’s easy to convert and they’re hard to mass from castles I get all that but I still think it’s just a nice option to have in a situation Where you need to throw a bit more weight even without the unique unit They’d still have the most complete cavalry tech tree making them an easy top three for me Next at number two is the Magyars They’ve had some nice buffs over the last little while like their Scout rush discount being increased from 10% to 15% And getting siege engineers They also no longer need a blacksmith for their free melee attack upgrades to automatically research In their present state that gives them a very strong discounted Scout rush, With an automatic plus-one attack on their Scouts letting them pick off villagers and eight hits with loom as opposed to the regular ten, Their Knight rush is also helped a lot by that bonus Giving you two attack upgrades that together are worth much more than bloodlines and are useful techs that are easy to neglect Later on, they also have fully upgraded Paladins of course meaning that they can handle their own in the late game as well So far those things don’t necessarily make them better than the Persians or Even the Franks but you then have to consider the Elite Magyar Huszar, once researching their unique tech, That unit drops its entire gold cost and becomes arguably the strongest non gold unit. They’ll still lose to Halberdiers of course, after they’re cavalry But against their regular hussar counterparts they do significantly better And come with a hidden quick creation time and attack bonus against siege. Plus they just look awesome (lol) If you decide you do want some regular Hussars in there, for the conversion resistance, extra line of sight, or just to keep your stables working, That’s no problem either and those are still 15% cheaper as well It’s probably showing my bias towards the late-game But overall I think they hold their own early on and are nearly unbeatable by any other cavalry civilization in late games with limited gold Still with all that they aren’t number one though But before I get to that I have a few honorable mentions of civilizations that just didn’t quite make the list for one reason or another The first one is the Huns, now they may have been at the top of an age of conquerors cavalry list But in the newest expansions They’re just not quite what they once were where a lot of civilizations have gotten stronger The Huns have stayed pretty stagnant and I’m just not sold on their new tech to make Tarkan’s and stables It was a tough call between them and Malians for number 5 and if cavalry archers counted at all for this list, Then they probably would have gotten it Indians of course also deserved some serious consideration Because of their Imperial Camel the big problem that I see is they’re missing the knight line entirely Which I don’t think their camels make up for even With their extra armor and the reduced camel bonus damage from buildings in my opinion the lack of knights alone Pretty much eliminates them from the top 5 automatically. The Mongols also deserve a mention with a great Scout rush and Hussars that do significantly better in melee fights. Thanks to 23 more HP. They also have camels which helps but wasn’t enough to make up for missing paladin and Plate Barding Armor I think there’s probably a better list for them to show up on at some point later And finally Byzantines were worth considering with the very unique Cataphract which negates a lot of anti cavalry damage from Pikes and Camels At the end of the day though without Blast Furnace or Bloodlines, They’re just not a top five cavalry civilization. The number one though without any question in my mind is the Berbers It’s true. There’s no paladin and they’re not exactly known for their Scout rush But once they reach Castle Age their discount cavalry bonus gives them an amazing cost effectiveness That’s hard for other civilizations to match For example, with two stables producing Knights constantly the discounts add up to being the equivalent of an extra four villagers worth of resources Numbers advantages also add up fast With a 15% discount leading to almost 18% more units for the same cost. Which means 38% more strength on the field Once you factor in Lanchester square law that makes their Cavaliers roughly equivalent to paladins with equal resources And gives them at least one of if not the best Knight rush on top of that their camels are also discounted and Regenerate health, of course not being considered here But also worth pointing out is their cavalry skirmisher of the Genitour and they’re very solid Camel Archer They might not improve the stable units directly, but definitely contribute to the overall mobility of the army But that’s just my list. Let me know what your top 5 are. Thanks for watching guys, and I’ll see you next time!

100 thoughts on “Top 5 Cavalry Civilizations

  1. The Berbers are powerful. But I'd like to see them get through my Italian fortresses with Genoese Crossbowmen out the wazoo.

  2. Does it bother anyone else that the Persian War Elephant is clearly an AFRICAN elephant, despite the fact that they used Asian elephants?

    They at least got it right in the Raja's expansion.

  3. The Magyars have acsses to halberdier, arbalests,champion ,hussar and paladins they are so strong but nobody playes them🙁

  4. T
    This i
    This is
    This is a
    This is a g
    This is a gr
    This is a gre
    This is a grea
    This is a great
    This is a great v
    This is a great vi
    This is a great vid
    This is a great vide
    This is a great video
    This is a great vide
    This is a great vid
    This is a great vi
    This is a great v
    This is a great
    This is a grea
    This is a gre
    This is a gr
    This is a g
    This is a
    This is
    This i

  5. I would have considered the sarracens as honorable mension as it has:
    1) Hassar fully upgraded
    2) Top 3 in camels
    3) Mameluke I love this unit when it is massed up

  6. I think the teutons deserve an honorable mention ( definitely not top 5 tho ). their eco bonus helps their scout rush alot, they get bloodlines for their scout rush and nearly FU paladins (it's my contention that husbandry is the least important cav tech). Plus their team bonus pretty much eliminates, one of the possible counters for your knight-line. and teutons have a plethora of options to punish massed halbs/camels.

  7. i disagree with berbers and their "amazing knight rush" let's say one's rush with 6 knights, berbers will save 54food and 77 gold, 131 total resources saved on the knight rush ====> Most economic bonuses save more than 131 resources.

  8. i'm seeing a pattern of qantity over quality : Best archers = Mayans (archer line discount), best infantry = Goths (infantry discount), best cavalry = Berbers (cavalry discount)

  9. I've always thought as Calvary as weak AF because they are so easily crushed cost-wise by piketech but maybe that's because I only play black forest where it's hard to fight outside of a choke.

    Calvary archers and archers too. They seem to get crushed by onagers.

  10. AoE2 game where nations outside europe have knights…. lol wtf whas Microsoft smoking? luckily you can change this with mods 🙂

  11. I definitely agree with your list. I appreciate the honorable mention to the Byzantines when judges as a cavalry civ.
    Of course, more systemically they're weird as hell, because the Cataphract forces a brute force counter, and most brute force counters have a hard counter from a trash unit, which the Byzantines do very well.
    Most brute force counters are, as it so happens, cavalry (and the other brute force counters (ie. Teutonic Knights) are countered by the cataphracts), which means discounted halberdiers.

  12. Hey, spirit. I would like to know the ranking if battle elephants are included.
    Would you consider answering the question?
    Or is there anyone nice enough to provide some opinions?

  13. I didn't notice that your videos have Spanish subtitles till now, as native Spanish speaker living in Colombia I Must say the translator did a great job, There are some spelling mistakes 'cause he or she wrote too fast but Even though it's a great Job. Your channel is awesome!!

  14. Call me orthodox,
    But I still love the good old days. I feel the game was pretty much balanced back then and their wasn't need of constant tweaks. Plus, original civs were way more relatable to the ambiance set by the game itself…
    It's so saddening to see once powerhouse cavalry civs like franks, huns and mongols now either at bottom of list or just having a passing 'honorable mention!'..
    This particular list just shows how significantly the AoEII world has changed..
    No offence,
    But it's just like GoT post season 4 in terms of environment that the game provides!
    Yet, kudos to all the hard working and dedicated players, streamers and researchers like Spirit of the Law, that keep the community (even after decades) alive, colorful and flourishing! 👍

  15. 1.Franks
    4. Malians
    5. whatever.
    U could argue N1 for Persians. I had to put someone first 11.

  16. Like you said, many civs are good with cavalry, that's why i was a bit surprised by your list : i would've put Magyars at #1; i prefer an over-powered unit rather than a cheaper one; i was expecting the Huns or a civ with a strong unique cavalry unit (Byzantine, Slavs); but your choices still make sense. My list would be :
    1 Magyars
    2 Huns
    3 Franks
    4 Berbers
    5 Byzantines/Persians

  17. big fan of your videos, especially the comparisons!
    I really like the meso civs and every time I get to post-imp eagles I think to myself that Spirit should do a comparison between three eagle special techs… whats your take on it?

  18. 2:57 I think this is a great example of your castle age offense bias, personally I wouldn't put the knight rush at top priority.

  19. 7:17 I was holding my breath at that moment. You didn't mention them in early top 5, nor in honorable mentions. I was like wtf!!! Berbers cavalry are simply a devastation for anything in their path (well it was always this for me).
    Continue your videos I love them, make AoE2 great again!!
    Edit: I didn't see it in comment section, but Berbers are not barbarians (words look alike), they are the native nations of North Africa (especially the Great Maghreb).

  20. ''Since they don't have Paladins, it pretty much eliminates them from the Top-5 altogether.''
    >Proceeds to give the #1 to a Civ without Paladins.


  21. Hello Spirit, thanks for your AOE2 videos it help me a lot in playing this game, and if i may suggest Turk civ perhaps could be added in your honorable mentions since they have a complete cavalry upgrade in their blacksmith surprisingly. I know it's not a cavalry civ but i think it worth to be considered. Anyway keep up the good work and i can't wait for your next video.

  22. There is something I don't get :

    You took the camel archers of the TOP 1 into account when making your evaluation…But not for the other civilisations…
    Isn't that a bit biaised as a reasonning?

    After all, Mongol's cavalry strength isn't only the stable units : their Mangudaï are a big part of it too

  23. Lanchester square law is for shooting armies (everyone can aim at every enemy). Melee armies (each has one soldier fighting one enemy) follow Lanchester linear law. This probably explains why archer civs have higher exchange ratio and why Berbers isn't as good as you'd expect in multiplayer data.

  24. I still think Mongols are always the best civillisation in AOE. With Higher HP Hussars, Magudai having attack bonus against seige, and fast garrisoned battle rams , Mongols are quite good.

  25. I'm surprised I'm not seeing Saracens at the top: the mamluk is a cavalry nightmare when in decent numbers.

  26. History is yet to produce a Malian knight, especially when there is no record of domestication of horse in sub-Sahara. Age of Empires 2 is yet to produce an Indian knight, funny when you find most of India's historic generals were expert equestrian.

  27. Top 5 Deathmatch expansion rush cavalry 1: indian 2: huns 3: magyars 4: Saracens 5: malians. i didn't put franks or spanish in because 9x out of 10 they get negated by camels. top 5 other cavalry, koreans, malay. persians. khmer. vietnamese.

  28. Why Camel Archer doesn't included?
    I mean, you put Berbers on top mention, but why you doesn't explaining the Berbers unique Unit, the Camel Archers

  29. Franks DEFINITELY deserved a higher spot, since camels really are not that big a threat to Frankish knights. The extra health helps a lot and monks can be used to support by threatening to convert enemy camels.

  30. In Hidden Cup, we saw Franks vs Indians multiple times, and EVERY TIME the Frank player wiped the floor with the Indian player. Indians won NOT ONE TIME against Franks despite Indians being one of the most specialized camel civs.
    The key was that the Frank player supported their knights with Monks, who could convert (or threaten to convert) enemy camels, which let them control engagements much better and whittle down the camel numbers so that their knights could crush them.
    Honestly, camels just are not actually a great anti-knight unit. Pikemen are much cheaper and expendable, and Halberdiers have a WAY bigger bonus.

  31. You underestimate how amazing the Frank berry gather bonus + free farm techs + basically free bloodlines is. It lets them get to Feudal age with a good economy and immediately have upgraded farms which can then be used to make scouts (which have extra health) or progress toward Castle age where they immediately get another farm upgrade for gathering food for making knights that, again, immediately have extra health with no upgrade-time required. This means the Franks have hands down the strongest knights in early-Castle Age. In Imperial Age, their Paladins are (I’m pretty sure) THE strongest paladins in the game, and they produce 40% faster!

  32. Actually, Camels didn't take extra bonus damage from structures back in Age of Kings. They weren't in the Ship armour class then, they were in the same Cavalry armour class as Knights and Scouts.

  33. Magyar huszars look awesome? Well… they are strange. 😀 They nothing to do with the real magyar huszár, because they never wore armor, never used spear, they used sabre and flintlock pistols, and looked something like this:
    No offense, of course, and i know, AoE is not real history, but as a hungarian, i really find the magyars strange in the game. 😀

Leave a Reply

Your email address will not be published. Required fields are marked *