Society for Creative Anachronism
Nice game! And the theme is very interesting! But…not as many events and technologies (why are there no technologies with mixed resources??)…and the most important…40 "coins" for the kickstarter version…wow… a bit too expensive!
I really like the look of this game, but I have to admit the 'cut throat' element is a bit off-putting for me. Though I guess we could leave those tiles out if there's only a couple of them, right?
On the player count thing: yes, it plays well with 4 players. Actually, I think that it plays better with four players than with three. I have a dislike of games that have a "cycle" built in when that cycle matches the player count and this is exactly what happens in the early part of this game when there are only three players. Three action tiles and three players – it can lead to some odd effects that make the game slightly less interesting. However, when there are four players (or in a 3 player if an early Tech invention adds a fourth Action tile) things really get interesting with the competition for the "right" action at the right time.
For a game that is really quite light and with a very short playing time (around 30 minutes or so in my experience) there are some super-difficult choices to make about which Action Tile to take or whether you should Invent; if you Invent, should you choose something to increase a Civilization level or something that will earn VP; should you Exhaust a Resource for its one use "Wild" value to get that sweet Invention now, or keep it for later and that more advanced Invention.
Such a fast-playing game and so many meaningful decisions! Great game and I can't wait to get my hands on a production copy.
Firenze uses the paying to get something else. One of my favorite things to use in games
Just backed it on Kickstarter – https://www.kickstarter.com/projects/teatimeproductions/tribes-early-civilization?ref=nav_search. Can't wait for my copy!
I like the look of this one, it reminds me of peloponnes, is it the 1st person to get to 35 that wins the game? or is there other ways of achieving vicory points? thanks.
It seems weird that the landscape on the tiles means nothing.
I love the 'tech tree' mechanism. The graphic design and art though… even the cover's typographic alignment looks awkward
Thanks for the video, Richard. As a funny little note, I thought you might like to know that the "press the 'i' on the top right of the screen" note that you love making is not actually accurate – for people with right-to-left YouTube pages, the 'i' is actually on the left….
Is this a keeper for you Richard?
If you run out of money? Just stuck taking the first tile until you can earn some back?
So I backed it, but found after playing it, a very shallow game wit
Rahdo: when you bought that really aggressive tile, would you say you threw them back to the stone age? 😛
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